| DigitalRune.Geometry.Collisions Namespace |
| Class | Description | |
|---|---|---|
| CollisionAlgorithmMatrix |
A matrix which assigns a CollisionAlgorithm to each pair of Shape
types.
| |
| CollisionDetection |
Provides methods and settings for collision detection.
| |
| CollisionDomain |
A collision domain that manages collision objects.
| |
| CollisionFilter |
A basic collision filter supporting pairwise filtering and collision groups.
| |
| CollisionObject |
Represents an object which can collide with other objects.
| |
| CollisionObjectCollection |
Represents a collection of CollisionObjects.
| |
| Contact |
Describes a contact (or the closest points) of two objects.
| |
| ContactHelper |
Helper methods for managing collision contacts.
| |
| ContactReducer |
Removes contacts if a ContactSet contains more than 4 Contacts.
| |
| ContactSet |
A collection of Contacts that describe the contact points or closest points
between to collision objects.
| |
| ContactSetCollection |
A collection of contact sets.
|
| Structure | Description | |
|---|---|---|
| ContactSetCollectionEnumerator |
Enumerates the contact sets in a ContactSetCollection.
|
| Interface | Description | |
|---|---|---|
| ICollisionFilter |
Represents a configurable collision filter supporting pairwise filtering and collision groups.
| |
| IContactFilter |
A filter which processes contacts in a contact set.
|
| Enumeration | Description | |
|---|---|---|
| CollisionObjectType |
Defines the type of collision object.
| |
| CollisionQueryType |
The type of collision query.
| |
| ContinuousCollisionDetectionMode |
Defines the mode of the continuous collision detection.
|