DigitalRune.Geometry.Collisions Namespace |
Class | Description | |
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CollisionAlgorithmMatrix |
A matrix which assigns a CollisionAlgorithm to each pair of Shape
types.
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CollisionDetection |
Provides methods and settings for collision detection.
| |
CollisionDomain |
A collision domain that manages collision objects.
| |
CollisionFilter |
A basic collision filter supporting pairwise filtering and collision groups.
| |
CollisionObject |
Represents an object which can collide with other objects.
| |
CollisionObjectCollection |
Represents a collection of CollisionObjects.
| |
Contact |
Describes a contact (or the closest points) of two objects.
| |
ContactHelper |
Helper methods for managing collision contacts.
| |
ContactReducer |
Removes contacts if a ContactSet contains more than 4 Contacts.
| |
ContactSet |
A collection of Contacts that describe the contact points or closest points
between to collision objects.
| |
ContactSetCollection |
A collection of contact sets.
|
Structure | Description | |
---|---|---|
ContactSetCollectionEnumerator |
Enumerates the contact sets in a ContactSetCollection.
|
Interface | Description | |
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ICollisionFilter |
Represents a configurable collision filter supporting pairwise filtering and collision groups.
| |
IContactFilter |
A filter which processes contacts in a contact set.
|
Enumeration | Description | |
---|---|---|
CollisionObjectType |
Defines the type of collision object.
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CollisionQueryType |
The type of collision query.
| |
ContinuousCollisionDetectionMode |
Defines the mode of the continuous collision detection.
|