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DigitalRuneCollisionDetection Class
Provides methods and settings for collision detection.
Inheritance Hierarchy
SystemObject
  DigitalRune.Geometry.CollisionsCollisionDetection

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public class CollisionDetection

The CollisionDetection type exposes the following members.

Constructors
  NameDescription
Public methodCollisionDetection
Initializes a new instance of the CollisionDetection class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetClosestPoints
Computes the closest points between two CollisionObjects.
Public methodGetContacts
Computes the contacts between two CollisionObjects.
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetTimeOfImpact
Gets the time of impact between two moving objects.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHaveAabbContact
Returns if the axis-aligned bounding boxes (AABBs) of two CollisionObjects are in contact.
Public methodHaveContact
Returns if two CollisionObjects are in contact.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdateClosestPoints
Updates the closest-point information in the given contact set.
Public methodUpdateContacts
Updates the contact information in the given contact set.
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Properties
  NameDescription
Public propertyAlgorithmMatrix
Gets the collision algorithm matrix.
Public propertyCollisionFilter
Gets or sets the collision filter for contact queries.
Public propertyContactFilter
Gets or sets the contact filter.
Public propertyContactPositionTolerance
Gets or sets the contact position tolerance.
Public propertyContinuousCollisionDetectionMode
Gets or sets the mode of the continuous collision detection.
Public propertyEpsilon
Gets or sets the collision epsilon (numerical tolerance value).
Public propertyFullContactSetPerFrame
Gets or sets a value indicating whether the full contact set should be found per frame.
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See Also