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DigitalRuneCollisionDetectionEpsilon Property
Gets or sets the collision epsilon (numerical tolerance value).

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public float Epsilon { get; set; }

Property Value

Type: Single
The collision epsilon (numerical tolerance value). The default value is 0.001.
Exceptions
ExceptionCondition
ArgumentOutOfRangeExceptionvalue is negative.
Remarks
Some collision algorithms are iterative and end when the error is less than this value.
See Also