| CollisionDetection Methods |
The CollisionDetection type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetClosestPoints |
Computes the closest points between two CollisionObjects.
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| GetContacts |
Computes the contacts between two CollisionObjects.
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| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetTimeOfImpact |
Gets the time of impact between two moving objects.
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| HaveAabbContact |
Returns if the axis-aligned bounding boxes (AABBs) of two
CollisionObjects are in contact.
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| HaveContact |
Returns if two CollisionObjects are in contact.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| UpdateClosestPoints |
Updates the closest-point information in the given contact set.
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| UpdateContacts |
Updates the contact information in the given contact set.
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