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DigitalRuneIInputCommandValue Property
Gets the value.

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
float Value { get; }

Property Value

Type: Single
The value.
Remarks
This value typically represents the value of an analog input (e.g. a joystick axis) or a boolean value (where 0 means "false" or "command is not active", and 1 means "true" or "command is active in this frame"). This value is typically polled in each frame by the game modules that react to this command.
See Also