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DigitalRuneAvatarPoseIAvatarAnimationBoneTransforms Property
Gets the current position of the bones.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
ReadOnlyCollection<Matrix> IAvatarAnimation.BoneTransforms { get; }

Property Value

Type: ReadOnlyCollectionMatrix
The current position of the bones

Implements

IAvatarAnimation.BoneTransforms
See Also