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DigitalRuneWindowIconSourceRectangle Property
Gets or sets the region of the Icon texture that contains the icon. This is a game object property.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Nullable<Rectangle> IconSourceRectangle { get; set; }

Property Value

Type: NullableRectangle
The region of the Icon texture that contains the icon. Can be if the whole Icon texture should be drawn. The default value is .
Remarks

Special notes for Windows Universal (UWP):
Usually, the type of this property is a nullable rectangle. In UWP nullable game object properties cannot be used because of a bug in .NET Native. Therefore, the type of this property is not nullable in the UWP build. Use an Empty rectangle if the whole texture should be displayed.

See Also