| CollisionObjectCollectionInsertItem Method |
Inserts an element into the
CollectionT at the specified index.
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax protected override void InsertItem(
int index,
CollisionObject item
)
Protected Overrides Sub InsertItem (
index As Integer,
item As CollisionObject
)
protected:
virtual void InsertItem(
int index,
CollisionObject^ item
) override
abstract InsertItem :
index : int *
item : CollisionObject -> unit
override InsertItem :
index : int *
item : CollisionObject -> unit
Parameters
- index
- Type: SystemInt32
The zero-based index at which item should be inserted.
- item
- Type: DigitalRune.Geometry.CollisionsCollisionObject
The object to insert.
Exceptions See Also