DRTextureImporter Class |
Namespace: DigitalRune.Graphics.Content.Pipeline
The DRTextureImporter type exposes the following members.
Name | Description | |
---|---|---|
DRTextureImporter | Initializes a new instance of the DRTextureImporter class |
Name | Description | |
---|---|---|
Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Import |
Called by the XNA Framework when importing an texture file to be used as a game asset. This
is the method called by the XNA Framework when an asset is to be imported into an object
that can be recognized by the Content Pipeline.
(Overrides TextureImporter.Import(String, ContentImporterContext).) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
Microsoft#Xna#Framework#Content#Pipeline#IContentImporter#Import | (Inherited from ContentImporterTextureContent.) |