| TerrainDetailClearValues Property |
Gets or sets the values written into the
DetailClipmap textures
when it is cleared.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector4F[] DetailClearValues { get; }
Public ReadOnly Property DetailClearValues As Vector4F()
Get
public:
property array<Vector4F>^ DetailClearValues {
array<Vector4F>^ get ();
}
member DetailClearValues : Vector4F[] with get
Property Value
Type:
Vector4F
The clear values for the
DetailClipmap. The default values are (0,
0, 0, 0).
See Also