| RenderTransformEquality Operator |
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public static bool operator ==(
RenderTransform transform1,
RenderTransform transform2
)
Public Shared Operator = (
transform1 As RenderTransform,
transform2 As RenderTransform
) As Boolean
public:
static bool operator ==(
RenderTransform transform1,
RenderTransform transform2
)
static let inline (=)
transform1 : RenderTransform *
transform2 : RenderTransform : bool
Parameters
- transform1
- Type: DigitalRune.Game.UI.RenderingRenderTransform
The first render transform. - transform2
- Type: DigitalRune.Game.UI.RenderingRenderTransform
The second render transform.
Return Value
Type:
Boolean if the render transforms are equal; otherwise
.
See Also