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DigitalRuneGameObjectName Property
Gets or sets the name.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public string Name { get; set; }

Property Value

Type: String
The name of the game object.

Implements

INamedObjectName
Exceptions
ExceptionCondition
InvalidOperationException Cannot change name of a game object because it is already loaded.
Remarks
The name should be unique and must not be changed when the game object is already loaded.
See Also