| CameraFrustumQuerySceneNodes Property |
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public List<SceneNode> SceneNodes { get; }
Public ReadOnly Property SceneNodes As List(Of SceneNode)
Get
public:
property List<SceneNode^>^ SceneNodes {
List<SceneNode^>^ get ();
}
member SceneNodes : List<SceneNode> with get
Property Value
Type:
ListSceneNodeThe scene nodes that touch the
ReferenceNode.
See Also