|  | LinearLimitErrorReduction Property | 
            Gets or sets the error reduction parameter.
            
 
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
 Syntax
Syntaxpublic Vector3F ErrorReduction { get; set; }Public Property ErrorReduction As Vector3F
	Get
	Set
public:
property Vector3F ErrorReduction {
	Vector3F get ();
	void set (Vector3F value);
}member ErrorReduction : Vector3F with get, set
Property Value
Type: 
Vector3F
            The error reduction parameter in the range [0, 1]. One entry for each constraint axis.
            
 Remarks
Remarks
            The error reduction parameter is a value between 0 and 1. It defines how fast a constraint 
            error is removed. If the error reduction parameter is 0, constraint errors are not removed. 
            If the value is 1 the simulation tries to remove the whole constraint error in one time 
            step - which is usually unstable. A good value is for example 0.2.
            
 See Also
See Also