| DigitalRune.Physics Namespace |
| Class | Description | |
|---|---|---|
| CollisionResponseFilter |
Defines whether collision response between rigid bodies is enabled or disabled.
| |
| MassFrame |
Defines the mass properties of a rigid body.
| |
| MassHelper |
Provides helper methods for computing and manipulating mass properties.
| |
| PhysicsException |
The exception that is thrown when a general error in the physics library occurs.
| |
| RigidBody |
Represents a rigid body.
| |
| RigidBodyCollection |
Stores the RigidBody objects of a simulation.
| |
| Simulation |
Manages a physics simulation.
| |
| SimulationIsland |
Describes a collection of rigid bodies and constraints that can be simulated independently.
| |
| SimulationIslandManager |
Manages SimulationIslands of a Simulation.
|
| Enumeration | Description | |
|---|---|---|
| MotionType |
Defines how the simulation computes the rigid body movement.
|