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DigitalRuneDigitalRune.Physics Namespace
The DigitalRune.Physics namespace provides types for physics simulation, especially rigid body dynamics.
Classes
  ClassDescription
Public classCollisionResponseFilter
Defines whether collision response between rigid bodies is enabled or disabled.
Public classMassFrame
Defines the mass properties of a rigid body.
Public classMassHelper
Provides helper methods for computing and manipulating mass properties.
Public classPhysicsException
The exception that is thrown when a general error in the physics library occurs.
Public classRigidBody
Represents a rigid body.
Public classRigidBodyCollection
Stores the RigidBody objects of a simulation.
Public classSimulation
Manages a physics simulation.
Public classSimulationIsland
Describes a collection of rigid bodies and constraints that can be simulated independently.
Public classSimulationIslandManager
Manages SimulationIslands of a Simulation.
Enumerations
  EnumerationDescription
Public enumerationMotionType
Defines how the simulation computes the rigid body movement.