NoiseHelper Methods |
The NoiseHelper type exposes the following members.
Name | Description | |
---|---|---|
GetDitherTexture |
Gets a 16x16 dither map.
| |
GetGradient3DTexture |
Gets the optimized gradient lookup texture for 3D Perlin noise.
| |
GetGradient4DTexture |
Gets the gradient lookup texture for 4D Perlin noise.
| |
GetGrainTexture |
Gets a grain texture.
| |
GetNoiseTexture(IGraphicsService) |
Gets a tileable noise texture.
| |
GetNoiseTexture(IGraphicsService, Int32, Int32) |
Gets a tileable noise texture.
| |
GetPermutation3DTexture |
Gets the optimized permutation lookup texture for 3D Perlin noise.
| |
GetPermutationTexture |
Gets the permutation lookup texture (used in 4D noise, but not in the optimized 3D noise).
|