| IGameEventOwner Property |
Gets the game object that owns this event.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax GameObject Owner { get; }
ReadOnly Property Owner As GameObject
Get
property GameObject^ Owner {
GameObject^ get ();
}
abstract Owner : GameObject with get
Property Value
Type:
GameObjectThe
GameObject that owns this event.
See Also