| ProjectedGridParametersDistanceAttenuationStart Property |
Gets or sets the start distance for distance-based attenuation.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float DistanceAttenuationStart { get; set; }
Public Property DistanceAttenuationStart As Single
Get
Set
public:
property float DistanceAttenuationStart {
float get ();
void set (float value);
}
member DistanceAttenuationStart : float32 with get, set
Property Value
Type:
SingleThe start distance for distance-based attenuation. In world space units.
Remarks
The projected grid might cause aliasing in the distance. To avoid artifacts, any grid
displacement should be faded out.
DistanceAttenuationStart defines the world
space distance from the camera where the fade out starts.
DistanceAttenuationEnd defines the distance beyond which all displacement is
disabled.
See Also