| ParticleParameterNamesBlendMode Field |
The blend mode that should be used by the renderer: 0 = additive blending, 1 = alpha
blending
(Parameter type: uniform, value type: depends on the used particle renderer)
Namespace: DigitalRune.ParticlesAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public const string BlendMode
Public Const BlendMode As String
public:
literal String^ BlendMode
static val mutable BlendMode: string
Field Value
Type:
StringSee Also