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DigitalRuneDamping Methods

The Damping type exposes the following members.

Methods
  NameDescription
Public methodApply
Applies the force effect to the specified body.
(Overrides ForceFieldApply(RigidBody).)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnAddToSimulation
Called when this force effect is added to a simulation.
(Inherited from ForceEffect.)
Protected methodOnApply
Called when the simulation wants this force effect to apply forces to rigid bodies.
(Inherited from ForceField.)
Protected methodOnDisabled
Called when this force effect was disabled.
(Inherited from ForceEffect.)
Protected methodOnEnabled
Called when this force effect was enabled.
(Inherited from ForceEffect.)
Protected methodOnRemoveFromSimulation
Called when this force effect is removed from a simulation.
(Inherited from ForceEffect.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also