| Vector3DClamp Method (Vector3D, Double, Double) |
Returns a vector with the vector components clamped to the range [min, max].
Namespace: DigitalRune.Mathematics.AlgebraAssembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
Syntax public static Vector3D Clamp(
Vector3D vector,
double min,
double max
)
Public Shared Function Clamp (
vector As Vector3D,
min As Double,
max As Double
) As Vector3D
public:
static Vector3D Clamp(
Vector3D vector,
double min,
double max
)
static member Clamp :
vector : Vector3D *
min : float *
max : float -> Vector3D
Parameters
- vector
- Type: DigitalRune.Mathematics.AlgebraVector3D
The vector. - min
- Type: SystemDouble
The min limit. - max
- Type: SystemDouble
The max limit.
Return Value
Type:
Vector3DA vector with clamped components.
Remarks
This operation is carried out per component. Component values less than
min are set to min. Component values greater than
max are set to max.
See Also