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DigitalRuneGraphicsManager Properties

The GraphicsManager type exposes the following members.

Properties
  NameDescription
Public propertyContent
Gets the content manager that can be used to load predefined DigitalRune Graphics content (e.g. predefined shaders, post-processing effects, lookup textures, etc.).
Public propertyData
Gets custom data associated with this graphics service or the graphics device.
Public propertyDeltaTime
Gets the elapsed time since the last frame.
Public propertyEffectBinders
Gets or sets the effect binders.
Public propertyEffectInterpreters
Gets or sets the effect interpreters.
Public propertyFrame
Gets the number of the current frame.
Public propertyGameForm
Gets the main form (main window) of the Game.
Public propertyGraphicsDevice
Gets the graphics device.
Public propertyIsDisposed
Gets a value indicating whether this instance has been disposed of.
Public propertyPresentationTargets
A collection of all presentation targets.
Public propertyRenderTargetPool
Gets or sets the render target pool.
Public propertyScreens
Gets or sets the graphics screens.
Public propertyTime
Gets or sets the total elapsed time.
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