| GraphicsManagerScreens Property |
Gets or sets the graphics screens.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public GraphicsScreenCollection Screens { get; }
Public ReadOnly Property Screens As GraphicsScreenCollection
Get
public:
virtual property GraphicsScreenCollection^ Screens {
GraphicsScreenCollection^ get () sealed;
}
abstract Screens : GraphicsScreenCollection with get
override Screens : GraphicsScreenCollection with get
Property Value
Type:
GraphicsScreenCollectionThe collection of
GraphicsScreens.
Implements
IGraphicsServiceScreensRemarks
This GraphicsScreenCollection manages the graphics screens to be rendered.
Graphics screens are rendered back (index 0) to front (index Count - 1).
The graphics service only renders fully or partially visible screens. The property
Coverage of a GraphicsScreen indicates whether
its content covers the entire screen and occludes screens with lower index, or whether it is
partially transparent. The graphics service reads the Coverage
property to determine which screens need to be rendered.
See Also