| SceneNodeRendererCollectionInsertItem Method |
Inserts an element into the
CollectionT at the specified index.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax protected override void InsertItem(
int index,
SceneNodeRenderer item
)
Protected Overrides Sub InsertItem (
index As Integer,
item As SceneNodeRenderer
)
protected:
virtual void InsertItem(
int index,
SceneNodeRenderer^ item
) override
abstract InsertItem :
index : int *
item : SceneNodeRenderer -> unit
override InsertItem :
index : int *
item : SceneNodeRenderer -> unit
Parameters
- index
- Type: SystemInt32
The zero-based index at which item should be inserted.
- item
- Type: DigitalRune.Graphics.RenderingSceneNodeRenderer
The object to insert.
Exceptions See Also