| SingleFadeEffectorFadeInStart Property |
Gets or sets the threshold that defines when the fade-in starts.
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float FadeInStart { get; set; }
Public Property FadeInStart As Single
Get
Set
public:
property float FadeInStart {
float get ();
void set (float value);
}
member FadeInStart : float32 with get, set
Property Value
Type:
Single
The threshold that defines when the fade-in starts.
This value should be less than
FadeInEnd.
The default value is 0.
See Also