| SingleFadeEffectorFadeOutEnd Property |
Gets or sets the threshold that defines when the fade-out ends.
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float FadeOutEnd { get; set; }
Public Property FadeOutEnd As Single
Get
Set
public:
property float FadeOutEnd {
float get ();
void set (float value);
}
member FadeOutEnd : float32 with get, set
Property Value
Type:
Single
The threshold that defines when the fade-out ends. This value should be greater than
FadeOutStart. The default value is 1.
See Also