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DigitalRuneCollisionFilterMaxNumberOfGroups Property
The maximum number of supported collision groups.

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public int MaxNumberOfGroups { get; }

Property Value

Type: Int32
Remarks
Collision group numbers must be in the range 0 - (MaxNumberOfGroups - 1). This limit can be changed in the constructor (see CollisionFilter(Int32)).
See Also