Vector4D Methods |
The Vector4D type exposes the following members.
Name | Description | |
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Absolute |
Sets each vector component to its absolute value.
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Absolute(Vector4D) |
Returns a vector with the absolute values of the elements of the given vector.
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Add |
Adds two vectors.
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AreNumericallyEqual(Vector4D, Vector4D) |
Determines whether two vectors are equal (regarding the tolerance
EpsilonD).
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AreNumericallyEqual(Vector4D, Vector4D, Double) |
Determines whether two vectors are equal (regarding a specific tolerance).
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Clamp(Double, Double) |
Clamps the vector components to the range [min, max].
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Clamp(Vector4D, Double, Double) |
Returns a vector with the vector components clamped to the range [min, max].
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ClampToZero |
Clamps near-zero vector components to zero.
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ClampToZero(Double) |
Clamps near-zero vector components to zero.
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ClampToZero(Vector4D) |
Returns a vector with near-zero vector components clamped to 0.
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ClampToZero(Vector4D, Double) |
Returns a vector with near-zero vector components clamped to 0.
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Divide(Vector4D, Vector4D) |
Divides the components of a vector by the components of another
vector.
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Divide(Vector4D, Double) |
Divides a vector by a scalar.
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Dot |
Returns the dot product of two vectors.
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Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector4D) |
Indicates whether the current object is equal to another object of the same type.
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FromXna | ||
GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HomogeneousDivide |
Performs the homogeneous divide or perspective divide: X, Y and Z are divided by W.
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Max |
Returns a vector that contains the highest value from each matching pair of components.
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Min |
Returns a vector that contains the lowest value from each matching pair of components.
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Multiply(Double, Vector4D) |
Multiplies a vector by a scalar.
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Multiply(Vector4D, Vector4D) |
Multiplies the components of two vectors by each other.
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Negate |
Negates a vector.
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Normalize |
Normalizes the vector.
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Parse(String) |
Converts the string representation of a 4-dimensional vector to its Vector4D
equivalent.
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Parse(String, IFormatProvider) |
Converts the string representation of a 4-dimensional vector in a specified culture-specific
format to its Vector4D equivalent.
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ProjectTo(Vector4D) |
Sets this vector to its projection onto the axis given by the target vector.
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ProjectTo(Vector4D, Vector4D) |
Projects a vector onto an axis given by the target vector.
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Subtract |
Subtracts a vector from a vector.
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ToArray |
Converts this vector to an array of 4 double values.
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ToList |
Converts this vector to a list of 4 double values.
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ToString |
Returns the string representation of this vector.
(Overrides ValueTypeToString.) | |
ToString(IFormatProvider) |
Returns the string representation of this vector using the specified culture-specific format
information.
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ToVector4F | ||
ToVectorD | ||
ToXna | ||
TryNormalize |
Tries to normalize the vector.
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