| ShadowMapRenderer Constructor (SceneNodeRenderer) |
Initializes a new instance of the
ShadowMapRenderer class using the specified
scene node renderer.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public ShadowMapRenderer(
SceneNodeRenderer sceneNodeRenderer
)
Public Sub New (
sceneNodeRenderer As SceneNodeRenderer
)
public:
ShadowMapRenderer(
SceneNodeRenderer^ sceneNodeRenderer
)
new :
sceneNodeRenderer : SceneNodeRenderer -> ShadowMapRenderer
Parameters
- sceneNodeRenderer
- Type: DigitalRune.Graphics.RenderingSceneNodeRenderer
The renderer for shadow-casting objects. A RenderCallback is created
automatically which calls the specified renderer.
Exceptions See Also