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DigitalRuneDebugRendererSpriteFont Property
Gets or sets the sprite font.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public SpriteFont SpriteFont { get; set; }

Property Value

Type: SpriteFont
The sprite font. The default value is - all texts are ignored!
See Also