| ParticleSystemManagerParticleSystems Property |
Gets the particle systems.
Namespace: DigitalRune.ParticlesAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public ParticleSystemCollection ParticleSystems { get; }
Public ReadOnly Property ParticleSystems As ParticleSystemCollection
Get
public:
virtual property ParticleSystemCollection^ ParticleSystems {
ParticleSystemCollection^ get () sealed;
}
abstract ParticleSystems : ParticleSystemCollection with get
override ParticleSystems : ParticleSystemCollection with get
Property Value
Type:
ParticleSystemCollectionThe particle systems.
Implements
IParticleSystemServiceParticleSystemsRemarks
Note that this collection does not include nested particle systems. A nested particle system
(a particle system owned by another particle system) is automatically updated when the
parent particle system is updated. Only the root particle system needs to be added to the
ParticleSystems collection.
See Also