|  | SpriteRendererCanRender Method | 
            Determines whether this renderer can handle the specified scene node.
            
 
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic override bool CanRender(
	SceneNode node,
	RenderContext context
)
Public Overrides Function CanRender ( 
	node As SceneNode,
	context As RenderContext
) As Boolean
public:
virtual bool CanRender(
	SceneNode^ node, 
	RenderContext^ context
) override
abstract CanRender : 
        node : SceneNode * 
        context : RenderContext -> bool 
override CanRender : 
        node : SceneNode * 
        context : RenderContext -> bool Parameters
- node
- Type: DigitalRune.Graphics.SceneGraphSceneNode
 The scene node to be rendered.
- context
- Type: DigitalRune.GraphicsRenderContext
 The render context.
Return Value
Type: 
Boolean if this instance renders the specified node; otherwise, 
            
.
            
 See Also
See Also