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DigitalRuneAnimationControllerPause Method
Stops the animation from progressing.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public void Pause()
Remarks

This method stops the animation from progressing. The animation will stop at the current animation time and hold the current animation value. The timing can be resumed by calling Resume.

Note that calling Pause or Resume has no effect if the animation controller is invalid.

See Also