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DigitalRuneSkeletonKeyFrameAnimationReaderRead Method (ContentReader, SkeletonKeyFrameAnimation)
Reads a strongly typed object from the current stream.

Namespace: DigitalRune.Animation.Content
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
protected override SkeletonKeyFrameAnimation Read(
	ContentReader input,
	SkeletonKeyFrameAnimation existingInstance
)

Parameters

input
Type: ContentReader
The ContentReader used to read the object.
existingInstance
Type: DigitalRune.Animation.CharacterSkeletonKeyFrameAnimation
An existing object to read into.

Return Value

Type: SkeletonKeyFrameAnimation
The type of object to read.
See Also