| SceneHelperGetDescendants Method (SceneNode) |
Gets the descendants of the given scene node using a depth-first search.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static IEnumerable<SceneNode> GetDescendants(
this SceneNode node
)
<ExtensionAttribute>
Public Shared Function GetDescendants (
node As SceneNode
) As IEnumerable(Of SceneNode)
public:
[ExtensionAttribute]
static IEnumerable<SceneNode^>^ GetDescendants(
SceneNode^ node
)
[<ExtensionAttribute>]
static member GetDescendants :
node : SceneNode -> IEnumerable<SceneNode>
Parameters
- node
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
Return Value
Type:
IEnumerableSceneNodeThe descendants of this scene node in depth-first order.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
SceneNode. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Exceptions See Also