|  | PlanarReflectionNodeCloneCore Method | 
            Makes the instance a clone (deep copy) of the specified 
SceneNode.
            
 
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxprotected override void CloneCore(
	SceneNode source
)
Protected Overrides Sub CloneCore ( 
	source As SceneNode
)
protected:
virtual void CloneCore(
	SceneNode^ source
) override
abstract CloneCore : 
        source : SceneNode -> unit 
override CloneCore : 
        source : SceneNode -> unit Parameters
- source
- Type: DigitalRune.Graphics.SceneGraphSceneNode
 The object to clone.
 Remarks
RemarksNotes to Inheritors: Every 
SceneNode derived class must 
            implement this method. A typical implementation is to call 
base.CloneCore(this) to 
            copy all properties of the base class and then copy all properties of the derived class.
            
  See Also
See Also