| SceneNodeRendererOrder Property |
Gets the draw order of this scene node renderer.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int Order { get; set; }
Public Property Order As Integer
Get
Set
public:
property int Order {
int get ();
void set (int value);
}
member Order : int with get, set
Property Value
Type:
Int32
An integer value in the range [0, 255], which defines the draw order of this scene node
renderer.
Remarks
The order is used by composite renderers. For example, the
SceneRenderer is a
composite renderer that manages a list of renderers and dispatches draw jobs. When no
explicit render order for the scene nodes is defined, the scene nodes are batched by
renderer and the renderer with the lowest order is invoked first.
See Also