| MeshNodeSkeletonPose Property |
Gets or sets the skeleton pose for mesh skinning.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public SkeletonPose SkeletonPose { get; set; }
Public Property SkeletonPose As SkeletonPose
Get
Set
public:
property SkeletonPose^ SkeletonPose {
SkeletonPose^ get ();
void set (SkeletonPose^ value);
}
member SkeletonPose : SkeletonPose with get, set
Property Value
Type:
SkeletonPoseThe skeleton pose. Can be
.
Exceptions See Also