Click or drag to resize
DigitalRuneMaterialInstance.Passes Property
Gets a read-only collection of all the render passes supported by this material instance.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public ICollection<string> Passes { get; }

Property Value

Type: ICollection<String>
A read-only ICollection< T> containing the render passes supported by this material instance.
Remarks
See Also