| TerrainRendererClearMeshes Method |
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public void ClearMeshes(
bool dispose
)
Public Sub ClearMeshes (
dispose As Boolean
)
public:
void ClearMeshes(
bool dispose
)
member ClearMeshes :
dispose : bool -> unit
Parameters
- dispose
- Type: SystemBoolean
If set to the internally stored meshes are disposed.
If set to the references to the meshes are removed but the meshes
are not disposed.
See Also