| DRTextureProcessorProcess Method |
Processes a texture.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public override TextureContent Process(
TextureContent input,
ContentProcessorContext context
)
Public Overrides Function Process (
input As TextureContent,
context As ContentProcessorContext
) As TextureContent
public:
virtual TextureContent^ Process(
TextureContent^ input,
ContentProcessorContext^ context
) override
abstract Process :
input : TextureContent *
context : ContentProcessorContext -> TextureContent
override Process :
input : TextureContent *
context : ContentProcessorContext -> TextureContent
Parameters
- input
- Type: TextureContent
The texture content to process. - context
- Type: ContentProcessorContext
Context for the specified processor.
Return Value
Type:
TextureContentThe converted texture content.
Exceptions See Also