MeshNodeDispose Method |
Name | Description | |
---|---|---|
Dispose(Boolean) |
Releases all resources used by the scene node and all descendant nodes.
(Inherited from SceneNode.) | |
Dispose(Boolean, Boolean) |
Releases the unmanaged resources used by an instance of the SceneNode class
and optionally releases the managed resources.
(Overrides SceneNodeDispose(Boolean, Boolean).) |