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DigitalRuneAnimationControllerCompleted Event
Occurs when the animation has completed playing. Use with caution - see remarks.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public event EventHandler<EventArgs> Completed

Value

Type: SystemEventHandlerEventArgs
Remarks

This event adds or removes an event handler to or from the completion event of the AnimationInstance. There are several points to consider when using completion events. Be sure to read Completed for a detailed description!

Note that adding or removing an event handler has no effect if the animation controller is invalid.

See Also