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DigitalRuneGameObjectManagerUpdate Method
Updates all game objects.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public void Update(
	TimeSpan deltaTime
)

Parameters

deltaTime
Type: SystemTimeSpan
The elapsed time since the last frame.
See Also