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DigitalRuneGraphicsManagerRender Method (Boolean)
Renders the graphics screens to the back buffer.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool Render(
	bool forceRendering
)

Parameters

forceRendering
Type: SystemBoolean
If set to the screens are rendered even if the game window is currently hidden. If set to , the rendering is skipped if the game window is currently not visible.

Return Value

Type: Boolean
if the graphics screens were rendered; if rendering was skipped because the game window is currently not visible.
Remarks
The graphics screens are rendered to the back buffer using the viewport which is currently set in the graphics device.
See Also