ForceEffect Methods |
The ForceEffect type exposes the following members.
Name | Description | |
---|---|---|
AddForce(RigidBody, Vector3F) |
Applies a force to the rigid body at the center of mass.
| |
AddForce(RigidBody, Vector3F, Vector3F) |
Applies a force to the rigid body.
| |
AddTorque |
Applies a torque to the rigid body at the center of mass.
| |
Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnAddToSimulation |
Called when this force effect is added to a simulation.
| |
OnApply |
Called when the simulation wants this force effect to apply forces to rigid bodies.
| |
OnDisabled |
Called when this force effect was disabled.
| |
OnEnabled |
Called when this force effect was enabled.
| |
OnRemoveFromSimulation |
Called when this force effect is removed from a simulation.
| |
ToString | Returns a string that represents the current object. (Inherited from Object.) |