| ForceEffect Methods |
The ForceEffect type exposes the following members.
| Name | Description | |
|---|---|---|
| AddForce(RigidBody, Vector3F) |
Applies a force to the rigid body at the center of mass.
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| AddForce(RigidBody, Vector3F, Vector3F) |
Applies a force to the rigid body.
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| AddTorque |
Applies a torque to the rigid body at the center of mass.
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| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnAddToSimulation |
Called when this force effect is added to a simulation.
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| OnApply |
Called when the simulation wants this force effect to apply forces to rigid bodies.
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| OnDisabled |
Called when this force effect was disabled.
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| OnEnabled |
Called when this force effect was enabled.
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| OnRemoveFromSimulation |
Called when this force effect is removed from a simulation.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |