| DRMeshContentAnimations Property |
Gets or sets the animations.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax [ContentSerializerAttribute(ElementName = "Animations", SharedResource = true)]
public Dictionary<string, SkeletonKeyFrameAnimation> Animations { get; set; }
<ContentSerializerAttribute(ElementName := "Animations", SharedResource := true)>
Public Property Animations As Dictionary(Of String, SkeletonKeyFrameAnimation)
Get
Set
public:
[ContentSerializerAttribute(ElementName = L"Animations", SharedResource = true)]
property Dictionary<String^, SkeletonKeyFrameAnimation^>^ Animations {
Dictionary<String^, SkeletonKeyFrameAnimation^>^ get ();
void set (Dictionary<String^, SkeletonKeyFrameAnimation^>^ value);
}
[<ContentSerializerAttribute(ElementName = "Animations", SharedResource = true)>]
member Animations : Dictionary<string, SkeletonKeyFrameAnimation> with get, set
Property Value
Type:
DictionaryString,
SkeletonKeyFrameAnimationThe animations. Can be
if there are no animations.
See Also