| SsaoFilterMaxDistances Property |
Gets or sets the max distances for ambient occlusion.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector2F MaxDistances { get; set; }
Public Property MaxDistances As Vector2F
Get
Set
public:
property Vector2F MaxDistances {
Vector2F get ();
void set (Vector2F value);
}
member MaxDistances : Vector2F with get, set
Property Value
Type:
Vector2F
The max distances, given as a vector with 2 components: (max distance for the inner radius,
max distance for the outer radius). The values are specified in world space units. The
default is (0.5, 1.0).
Remarks
To avoid dark halos around objects, the ambient occlusion disappears if the distance between
a shaded point and its occluder is greater than MaxDistances.
MaxDistances allows to define separate max distance values for the inner and
the outer sampling radius (see Radii).
The max distances are given in world space units. The default values are suitable for
typical scenes, where 1 world space unit = 1 meter. The values need to be adjusted if the
scene uses a different scale.
See Also