|  | SpriteNodeClone Method | 
Namespace: DigitalRune.Graphics.SceneGraph
 Syntax
Syntax Remarks
RemarksSee class documentation of SceneNode (section "Cloning") for more information.
Notes to Inheritors: The method Clone calls CreateInstanceCore which is responsible for creating a new instance of the SceneNode derived class and CloneCore(SceneNode) to create a copy of the current instance. Classes that derive from SceneNode need to implement CreateInstanceCore and CloneCore(SceneNode).
 See Also
See Also