| ForceEffectCollectionInsertItem Method |
Inserts an element into the
CollectionT at the specified index.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax protected override void InsertItem(
int index,
ForceEffect item
)
Protected Overrides Sub InsertItem (
index As Integer,
item As ForceEffect
)
protected:
virtual void InsertItem(
int index,
ForceEffect^ item
) override
abstract InsertItem :
index : int *
item : ForceEffect -> unit
override InsertItem :
index : int *
item : ForceEffect -> unit
Parameters
- index
- Type: SystemInt32
The zero-based index at which item should be inserted.
- item
- Type: DigitalRune.Physics.ForceEffectsForceEffect
The object to insert.
Exceptions See Also